EN

4449 lodseabed080

LOD
lodseabed080
CreateObject(4449, -1818.492, 1848.883, -71.961, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
474.75 m × 474.49 m × 85.74 m along X × along Y × height, radius 338.34 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
66 triangles, 103 vertices, 1 part
Flags
128
Files
DFF lodseabed080.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1818.4921848.883 -71.961— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed