EN

4460 lodseabed092

LOD
lodseabed092
CreateObject(4460, -1058.039, 925.445, -80.969, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
410.5 m × 415.49 m × 69.44 m along X × along Y × height, radius 294.09 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
80 triangles, 142 vertices, 1 part
Flags
128
Files
DFF lodseabed092.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1058.039925.445 -80.969— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed