EN

4464 lodseabed096

LOD
lodseabed096
CreateObject(4464, -191.367, 432.68, -40.875, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
459.17 m × 166.06 m × 51.47 m along X × along Y × height, radius 245.49 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
27 triangles, 59 vertices, 1 part
Flags
128
Files
DFF lodseabed096.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-191.367432.68 -40.875— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed