EN

4533 sbseabed_SFN03bb

sbseabed_SFN03bb
CreateObject(4533, -2280.508, 2318.25, -48.773, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
269.43 m × 258.95 m × 10.41 m along X × along Y × height, radius 186.87 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
227 triangles, 156 vertices, 1 part
Flags
128
Files
DFF sbseabed_sfn03bb.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2280.5082318.25 -48.773— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed