4540 sbcn_seafloor02
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(4540, -1035.906, 2594.547, -8.781, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 388.37 m × 445.74 m × 83.31 m length × width × height, radius 275.18 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 189 triangles, 189 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcn_seafloor02.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide