EN

5611 LODxscrackmotel4

LOD
LODxscrackmotel4
CreateObject(5611, 2223.266, -1202.188, 27.648, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
75.75 m × 19.12 m × 9.59 m along X × along Y × height, radius 39.36 m
Collision
No
Draw distance
1,500 m
Technical data
Geometry
58 triangles, 89 vertices, 1 part
Files
DFF lodxscrackmotel4.dff in gta3.img TXD lod2lae1.txd IDE data/maps/LA/LAe.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2223.266-1202.188 27.648— LAe.ipl

Click a row to put that placement in the code.

Same TXD lod2lae1