EN

5612 LODxscrackmotel1

LOD
LODxscrackmotel1
CreateObject(5612, 2222.992, -1162.602, 30.039, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
76.2 m × 76.98 m × 13.72 m along X × along Y × height, radius 54.59 m
Collision
No
Draw distance
1,500 m
Technical data
Geometry
174 triangles, 279 vertices, 1 part
Files
DFF lodxscrackmotel1.dff in gta3.img TXD lod2lae1.txd IDE data/maps/LA/LAe.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2222.992-1162.602 30.039— LAe.ipl

Click a row to put that placement in the code.

Same TXD lod2lae1