EN

6411 venice01bT_LAw2

venice01bT_LAw2
CreateObject(6411, 415.688, -1745.531, 14.133, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
48.16 m × 27.21 m × 4.79 m along X × along Y × height, radius 27.76 m
Collision
No
Draw distance
100 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
32 triangles, 64 vertices, 1 part
Flags
2097284
Files
DFF venice01bt_law2.dff in gta3.img TXD beafron1_law2.txd IDE data/maps/LA/LAw2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
415.688-1745.531 14.133— law2_stream0.ipl

Click a row to put that placement in the code.

Same TXD beafron1_law2