EN

6404 venice01b_LAw2

venice01b_LAw2
CreateObject(6404, 415.688, -1745.531, 14.133, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
71.52 m × 37.85 m × 19.39 m along X × along Y × height, radius 41.53 m
Collision
Yes
Draw distance
100 m
Flags
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
1,176 triangles, 1,765 vertices, 1 part
Flags
2097280
Files
DFF venice01b_law2.dff in gta3.img TXD beafron1_law2.txd IDE data/maps/LA/LAw2.ide

Textures 25

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
415.688-1745.531 14.133— law2_stream0.ipl

Click a row to put that placement in the code.

Same TXD beafron1_law2