690 sm_fir_copse2
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(690, 1603.492, 402.352, 15.734, 0.1241, -0.3581, 96.2435);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 37.35 m × 36.1 m × 48.35 m along X × along Y × height, radius 28.85 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- No collision with aircraft
- Double-sided polygons
Technical data
- Geometry
- 426 triangles, 801 vertices, 1 part
- Flags
- 2138244
- Files
- DFF sm_fir_copse2.dff in gta3.img TXD gta_tree_pine.txd IDE data/maps/generic/vegepart.ide
Textures 3
On the map 22 placements
See it in 3DClick a row to put that placement in the code.