691 sm_veg_tree4_big
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CreateObject(691, -1777.867, -58.992, 8.758, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 17.46 m × 16.75 m × 22.64 m length × width × height, radius 13.72 m
- Collision
- Yes
- Draw distance
- 150 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- Double-sided polygons
Technical data
- Geometry
- 132 triangles, 235 vertices, 1 part
- Flags
- 2105476
- Files
- DFF sm_veg_tree4_big.dff in gta3.img TXD gta_tree_boak.txd IDE data/maps/generic/vegepart.ide
Textures 4
On the map 134 placements
See it in 3DClick a row to put that placement in the code.