EN

764 Cedar3_hi

Cedar3_hi
CreateObject(764, -2426.586, -2452.695, 33.836, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
10.68 m × 11.63 m × 25.77 m along X × along Y × height, radius 13.5 m
Collision
Yes
Draw distance
150 m
Flags
  • Transparent, drawn last
  • Double-sided polygons
Technical data
Geometry
192 triangles, 383 vertices, 1 part
Flags
2097156
Files
DFF cedar3_hi.dff in gta3.img TXD tree2.txd IDE data/maps/generic/vegepart.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 15 placements

See it in 3D
XYZInteriorFile
-2426.586-2452.695 33.836— countrys_stream2.ipl
-2431.906-2426.258 32.086— countrys_stream2.ipl
1329246.414 18.938— countrye_stream8.ipl
1333.063255.789 17.492— countrye_stream8.ipl
1337.125265.156 18.938— countrye_stream8.ipl
1341.18274.531 17.844— countrye_stream8.ipl
247.781-138.844 -0.125— countrye_stream4.ipl
186.414-107.258 0.75— countrye_stream4.ipl
2431.39856.242 24.805— countrye_stream3.ipl
2497.09471.977 25.141— countrye_stream3.ipl
2503.76680.148 23.266— countrye_stream3.ipl
2242.258125.797 25.93— countrye_stream2.ipl
2504.891-21.977 24.984— countrye_stream13.ipl
2272.93-141.891 26.031— countrye_stream12.ipl
1303.633173.398 18.938— countrye_stream1.ipl

Click a row to put that placement in the code.

Same TXD tree2