EN

765 Cedar2_hi

Cedar2_hi
CreateObject(765, -2351.367, -175.156, 34.625, 0.0, 0.0, -49.5002);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
5.6 m × 5.39 m × 7.46 m along X × along Y × height, radius 3.79 m
Collision
Yes
Draw distance
120 m
Flags
  • Transparent, drawn last
  • Double-sided polygons
Technical data
Geometry
78 triangles, 162 vertices, 1 part
Flags
2097156
Files
DFF cedar2_hi.dff in gta3.img TXD tree2.txd IDE data/maps/generic/vegepart.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 14 placements

See it in 3D
XYZInteriorFile
-2351.367-175.156 34.625— sfs_stream4.ipl
-2339.922-178.281 34.625— sfs_stream4.ipl
-2359.102-164.711 34.625— sfs_stream4.ipl
-2359.93-153.453 34.625— sfs_stream4.ipl
-2359.836-145.398 34.625— sfs_stream4.ipl
-2359.836-127.633 34.625— sfs_stream4.ipl
-2374.891-2466.719 27.336— countrys_stream1.ipl
2377.530.18 26.367— countrye_stream3.ipl
2382.87514.219 25.297— countrye_stream3.ipl
2475.08659.445 25.156— countrye_stream3.ipl
2545.78189.672 25.414— countrye_stream3.ipl
2524.891122.969 24.813— countrye_stream3.ipl
2311.992-111.766 25.531— countrye_stream12.ipl
2260.617-10.609 25.531— countrye_stream12.ipl

Click a row to put that placement in the code.

Same TXD tree2