865 sand_combush02
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(865, -194.391, -2815.289, 42.563, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 4.69 m × 4.9 m × 2.3 m length × width × height, radius 3.58 m
- Collision
- No
- Draw distance
- 50 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
Technical data
- Geometry
- 48 triangles, 48 vertices, 1 part
- Flags
- 8324
- Files
- DFF sand_combush02.dff in gta3.img TXD gta_procdesert.txd IDE data/maps/generic/procobj.ide
Textures 1
On the map 303 placements
See it in 3DClick a row to put that placement in the code.