EN

939 CJ_DF_UNIT

CJ_DF_UNIT
CreateObject(939, 1062.422, 2093.156, 12.266, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
5.17 m × 2.36 m × 4.95 m length × width × height, radius 3.96 m
Collision
Yes
Draw distance
50 m
Technical data
Geometry
172 triangles, 339 vertices, 1 part
Files
DFF cj_df_unit.dff in gta3.img TXD CJ_DFext.txd IDE data/maps/interior/propext.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 5 placements

See it in 3D
XYZInteriorFile
1062.4222093.156 12.266— vegasw_stream6.ipl
1064.2192099.281 12.266— vegasw_stream6.ipl
-2179.336-239.086 37.961— crack.ipl
-2140.227-237.508 37.961— crack.ipl
2572.75-1287.734 1045.5782 int_la_stream3.ipl

Click a row to put that placement in the code.

Same TXD CJ_DFext