960 CJ_ARM_CRATE
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(960, 2564.492, 2809.086, 10.227, 0.0, 0.0, -91.8038);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Interiors
- Size
- 1.18 m × 1.18 m × 0.78 m along X × along Y × height, radius 0.92 m
- Collision
- Yes
- Draw distance
- 30 m
Technical data
- Geometry
- 72 triangles, 108 vertices, 1 part
- Files
- DFF cj_arm_crate.dff in gta3.img TXD CJ_CRATE_WILL.txd IDE data/maps/interior/propext.ide
Textures 1
On the map 57 placements
See it in 3DClick a row to put that placement in the code.