961 CJ_ARM_CRATE_top
Breakable
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(961, 2564.492, 2809.086, 10.227, 0.0, 0.0, -91.8038);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Interiors
- Size
- 1.24 m × 1.24 m × 0.99 m length × width × height, radius 1.01 m
- Collision
- Yes
- Draw distance
- 30 m
- Physics
- mass 700.0 kg
Technical data
- Geometry
- 118 triangles, 188 vertices, 1 part
- Files
- DFF cj_arm_crate_top.dff in gta3.img TXD CJ_CRATE_WILL.txd IDE data/maps/interior/propext.ide
Textures 1
On the map 57 placements
See it in 3DClick a row to put that placement in the code.