EN

966 bar_gatebar01

bar_gatebar01
CreateObject(966, -1676.258, 4.656, 2.516, 0.0, 0.0, 135.0004);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
7.27 m × 0.5 m × 1 m along X × along Y × height, radius 4.01 m
Collision
Yes
Draw distance
60 m
Technical data
Geometry
50 triangles, 52 vertices, 1 part
Files
DFF bar_gatebar01.dff in gta3.img TXD CJ_BARR_SET_1.txd IDE data/maps/generic/barriers.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 6 placements

See it in 3D
XYZInteriorFile
-1676.2584.656 2.516— sfse_stream6.ipl
-1736.74231.93 2.531— sfse_stream6.ipl
-1526.391481.383 6.18— sfse_stream2.ipl
-2436.852495.453 28.953— sfs_stream2.ipl
-1701.43687.594 23.883— sfe_stream1.ipl
-1572.203658.836 6.078— sfe_stream1.ipl

Click a row to put that placement in the code.

Same TXD CJ_BARR_SET_1