EN

968 barrierturn

barrierturn
CreateObject(968, -1676.227, 4.625, 3.242, 0.0, 0.0, 135.0004);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.25 m × 0.58 m × 7.13 m along X × along Y × height, radius 3.58 m
Collision
Yes
Draw distance
60 m
Technical data
Geometry
60 triangles, 64 vertices, 1 part
Files
DFF barrierturn.dff in gta3.img TXD CJ_BARR_SET_1.txd IDE data/maps/generic/barriers.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

On the map 4 placements

See it in 3D
XYZInteriorFile
-1676.2274.625 3.242— sfse_stream6.ipl
-1736.74231.883 3.508— sfse_stream6.ipl
-1526.438481.383 6.906— sfse_stream2.ipl
-2436.813495.469 29.68— sfs_stream2.ipl

Click a row to put that placement in the code.

Same TXD CJ_BARR_SET_1