EN

997 lhouse_barrier3

Breakable
lhouse_barrier3
CreateObject(997, -2469.992, 174.352, 34.203, 0.0, 0.0, 39.0004);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
3.5 m × 0.4 m × 1.15 m along X × along Y × height, radius 1.72 m
Collision
Yes
Draw distance
56 m
Flags
  • Damageable
Technical data
Geometry
150 triangles, 120 vertices, 2 parts
Flags
4096
Files
DFF lhouse_barrier3.dff in gta3.img TXD metalbarrier_CJ.txd IDE data/maps/generic/barriers.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
-2469.992174.352 34.203— sfs_stream2.ipl
-2467.445176.414 34.203— sfs_stream2.ipl
-2464.891178.492 34.203— sfs_stream2.ipl
-2462.242180.578 34.203— sfs_stream2.ipl
-2459.789182.688 34.203— sfs_stream2.ipl
-2457.32184.844 34.203— sfs_stream2.ipl
-2454.984187.117 34.203— sfs_stream2.ipl

Click a row to put that placement in the code.

Same TXD metalbarrier_CJ