EN

4927 LODh_ugol

LOD
LODh_ugol
CreateObject(4927, 1928.88, 2032.91, 17.736, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
15 m × 28.62 m × 6.07 m along X × along Y × height, radius 16.44 m
Collision
No
Draw distance
2,000 m
Flags
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
26 triangles, 78 vertices, 1 part
Flags
2097280
Files
DFF lodh_ugol.dff in gamemod.img TXD rush_LODpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1928.882032.91 17.736— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_LODpack1