1413 DYN_MESH_3
Breakable
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(1413, 1537.453, 2144.75, 11.094, 0.0, 0.0, -90.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.32 m × 0.28 m × 2.57 m length × width × height, radius 2.98 m
- Collision
- Yes
- Draw distance
- 75 m
- Physics
- mass 50,000.0 kg
- Flags
- Transparent, drawn last
- Receives no shadows
- Double-sided polygons
Technical data
- Geometry
- 228 triangles, 286 vertices, 1 part
- Flags
- 2097284
- Files
- DFF dyn_mesh_3.dff in gta3.img TXD BREAK_F_mesh.txd IDE data/maps/generic/dynamic2.ide
Textures 3
On the map 188 placements
See it in 3DClick a row to put that placement in the code.