1447 DYN_MESH_4
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1447, 1837.406, 2207.18, 11.094, 0.0, 0.0, -90.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.32 m × 0.26 m × 2.56 m along X × along Y × height, radius 2.95 m
- Collision
- Yes
- Draw distance
- 75 m
- Physics
- mass 50,000.0 kg
- Flags
- Transparent, drawn last
- Receives no shadows
- Double-sided polygons
Technical data
- Geometry
- 248 triangles, 297 vertices, 1 part
- Flags
- 2097284
- Files
- DFF dyn_mesh_4.dff in gta3.img TXD BREAK_F_mesh.txd IDE data/maps/generic/dynamic2.ide
Textures 4
On the map 111 placements
See it in 3DClick a row to put that placement in the code.