1421 DYN_BOXES
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1421, 1065.281, 2078.805, 10.586, 0.0, 0.0, -180.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 1.68 m × 0.97 m × 1.57 m along X × along Y × height, radius 1.42 m
- Collision
- Yes
- Draw distance
- 50 m
- Physics
- mass 70,000.0 kg
- Flags
- Receives no shadows
Technical data
- Geometry
- 128 triangles, 250 vertices, 1 part
- Flags
- 128
- Files
- DFF dyn_boxes.dff in gta3.img TXD BREAK_STREET1.txd IDE data/maps/generic/dynamic2.ide
Textures 3
On the map 15 placements
See it in 3DClick a row to put that placement in the code.