1426 DYN_SCAFFOLD
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1426, 97.914, -148.656, 1.656, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 3.49 m × 2.18 m × 3.62 m along X × along Y × height, radius 3.74 m
- Collision
- Yes
- Draw distance
- 100 m
- Physics
- mass 99,999.0 kg
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 394 triangles, 751 vertices, 1 part
- Flags
- 4
- Files
- DFF dyn_scaffold.dff in gta3.img TXD BREAK_scaffold.txd IDE data/maps/generic/dynamic2.ide
Textures 2
On the map 7 placements
See it in 3DClick a row to put that placement in the code.