EN

1436 DYN_SCAFFOLD_2

Breakable
DYN_SCAFFOLD_2
CreateObject(1436, 479.594, -8.992, 1001.219, 0.0, 0.0, 70.0005);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
2.47 m × 1.49 m × 3.12 m length × width × height, radius 2.85 m
Collision
Yes
Draw distance
100 m
Physics
mass 50,000.0 kg
Flags
  • Transparent, drawn last
Technical data
Geometry
274 triangles, 520 vertices, 1 part
Flags
4
Files
DFF dyn_scaffold_2.dff in gta3.img TXD BREAK_scaffold.txd IDE data/maps/generic/dynamic2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

XYZInteriorFile
479.594-8.992 1001.21917 gen_int5_stream1.ipl
479.594-4.297 1002.63317 gen_int5_stream1.ipl

Click a row to put that placement in the code.

Same TXD BREAK_scaffold