1436 DYN_SCAFFOLD_2
Breakable
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(1436, 479.594, -8.992, 1001.219, 0.0, 0.0, 70.0005);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 2.47 m × 1.49 m × 3.12 m length × width × height, radius 2.85 m
- Collision
- Yes
- Draw distance
- 100 m
- Physics
- mass 50,000.0 kg
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 274 triangles, 520 vertices, 1 part
- Flags
- 4
- Files
- DFF dyn_scaffold_2.dff in gta3.img TXD BREAK_scaffold.txd IDE data/maps/generic/dynamic2.ide
Textures 2
On the map 2 placements
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| 479.594 | -8.992 | 1001.219 | 17 | gen_int5_stream1.ipl | |
| 479.594 | -4.297 | 1002.633 | 17 | gen_int5_stream1.ipl |
Click a row to put that placement in the code.