EN

1448 DYN_CRATE_1

Breakable
DYN_CRATE_1
CreateObject(1448, 1063.109, 2110.906, 9.906, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.19 m × 1.07 m × 0.14 m length × width × height, radius 0.81 m
Collision
Yes
Draw distance
100 m
Physics
mass 50,000.0 kg
Technical data
Geometry
144 triangles, 288 vertices, 1 part
Files
DFF dyn_crate_1.dff in gta3.img TXD BREAK_Pallet.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 11 placements

See it in 3D
XYZInteriorFile
1063.1092110.906 9.906— vegasw_stream6.ipl
1066.5312111.953 9.906— vegasw_stream6.ipl
1068.2732111.961 9.906— vegasw_stream6.ipl
1069.3132121.242 9.906— vegasw_stream6.ipl
1067.8442120.555 9.906— vegasw_stream6.ipl
2583.117-2026.977 2.922— las2_stream3.ipl
2583.375-2027.898 3.063— las2_stream3.ipl
2583.875-2028.953 2.922— las2_stream3.ipl
2226.273-2115.82 7.016— las2_stream1.ipl
2190.984-2106.977 12.617— las2_stream1.ipl
1357.719481.703 19.273— countrye_stream9.ipl

Click a row to put that placement in the code.

Same TXD BREAK_Pallet