1448 DYN_CRATE_1
Breakable
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(1448, 1063.109, 2110.906, 9.906, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 1.19 m × 1.07 m × 0.14 m length × width × height, radius 0.81 m
- Collision
- Yes
- Draw distance
- 100 m
- Physics
- mass 50,000.0 kg
Technical data
- Geometry
- 144 triangles, 288 vertices, 1 part
- Files
- DFF dyn_crate_1.dff in gta3.img TXD BREAK_Pallet.txd IDE data/maps/generic/dynamic2.ide
Textures 1
On the map 11 placements
See it in 3DClick a row to put that placement in the code.