EN

1449 DYN_CRATE_2

Breakable
DYN_CRATE_2
CreateObject(1449, -2160.641, -226.352, 36.023, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
2.22 m × 0.6 m × 1.06 m along X × along Y × height, radius 1.31 m
Collision
Yes
Draw distance
100 m
Physics
mass 50,000.0 kg
Technical data
Geometry
288 triangles, 576 vertices, 1 part
Files
DFF dyn_crate_2.dff in gta3.img TXD BREAK_Pallet.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 6 placements

See it in 3D
XYZInteriorFile
-2160.641-226.352 36.023— crack.ipl
1412.805450 19.664— countrye_stream9.ipl
111.867-174.789 1.063— countrye_stream4.ipl
2322.14156.953 26— countrye_stream2.ipl
43.109-254.961 1.219— countrye_stream11.ipl
97.461-190.188 0.961— countrye_stream11.ipl

Click a row to put that placement in the code.

Same TXD BREAK_Pallet