EN

1496 Gen_doorSHOP02

Gen_doorSHOP02
CreateObject(1496, -1673.102, 1336.313, 6.18, 0.0, 0.0, 135.0004);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.5 m × 0.8 m × 2.5 m length × width × height, radius 1.46 m
Collision
Yes
Draw distance
50 m
Physics
mass 5.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
190 triangles, 300 vertices, 1 part
Flags
160
Files
DFF gen_doorshop02.dff in gta3.img TXD int_doors.txd IDE data/maps/generic/dynamic2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 5 placements

XYZInteriorFile
-1673.1021336.313 6.182 sfe_stream3.ipl
-1618.602680.914 6.1722 sfe_stream1.ipl
-2241.383127.578 1034.4066 int_sf_stream0.ipl
-2241.383136.406 1034.3986 int_sf_stream0.ipl
-2157.891643.57 1051.3591 int_sf_stream0.ipl

Click a row to put that placement in the code.

Same TXD int_doors