1496 Gen_doorSHOP02
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(1496, -1673.102, 1336.313, 6.18, 0.0, 0.0, 135.0004);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 1.5 m × 0.8 m × 2.5 m length × width × height, radius 1.46 m
- Collision
- Yes
- Draw distance
- 50 m
- Physics
- mass 5.0 kg
- Flags
- Receives no shadows
Technical data
- Geometry
- 190 triangles, 300 vertices, 1 part
- Flags
- 160
- Files
- DFF gen_doorshop02.dff in gta3.img TXD int_doors.txd IDE data/maps/generic/dynamic2.ide
Textures 2
On the map 5 placements
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| -1673.102 | 1336.313 | 6.18 | 2 | sfe_stream3.ipl | |
| -1618.602 | 680.914 | 6.172 | 2 | sfe_stream1.ipl | |
| -2241.383 | 127.578 | 1034.406 | 6 | int_sf_stream0.ipl | |
| -2241.383 | 136.406 | 1034.398 | 6 | int_sf_stream0.ipl | |
| -2157.891 | 643.57 | 1051.359 | 1 | int_sf_stream0.ipl |
Click a row to put that placement in the code.