EN

1551 DYN_WINE_BIG

Breakable
DYN_WINE_BIG
CreateObject(1551, -788.438, 495.516, 1372.156, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.14 m × 0.14 m × 0.5 m along X × along Y × height, radius 0.27 m
Collision
Yes
Draw distance
30 m
Physics
mass 50.0 kg
Technical data
Geometry
66 triangles, 63 vertices, 1 part
Files
DFF dyn_wine_big.dff in gta3.img TXD CJ_BAR.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 2 placements

XYZInteriorFile
-788.438495.516 1372.156— · not in 3D levelmap_stream0.ipl
-788.258495.516 1372.156— · not in 3D levelmap_stream0.ipl

Click a row to put that placement in the code.

Same TXD CJ_BAR