EN

2609 CJ_P_FILEING1

CJ_P_FILEING1
CreateObject(2609, 2530.219, -1295.211, 1048.016, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.46 m × 0.69 m × 1.47 m along X × along Y × height, radius 0.84 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
207 triangles, 303 vertices, 1 part
Files
DFF cj_p_fileing1.dff in gta_int.img TXD POLICE_PROPS.txd IDE data/maps/interior/props2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

In interiors 7 placements

See it in 3D
XYZInteriorFile
2530.219-1295.211 1048.0162 · Big Smoke's Crack Palace int_la_stream3.ipl
2530.219-1295.68 1048.0162 · Big Smoke's Crack Palace int_la_stream3.ipl
2530.219-1294.75 1048.0162 · Big Smoke's Crack Palace int_la_stream3.ipl
2530.219-1290.742 1048.0162 · Big Smoke's Crack Palace int_la_stream3.ipl
2530.219-1289.766 1048.0162 · Big Smoke's Crack Palace int_la_stream3.ipl
2530.219-1289.305 1048.0162 · Big Smoke's Crack Palace int_la_stream3.ipl
327.461309.641 998.8835 · Barbara's House gen_int4_stream0.ipl

Click a row to put that placement in the code.

Same TXD POLICE_PROPS