EN

3310 sw_woodhaus04

sw_woodhaus04
CreateObject(3310, -2205.547, -2449.617, 31.656, 0.0, 0.0, -38.4999);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
25 m × 25 m × 5.89 m along X × along Y × height, radius 25.04 m
Collision
Yes
Draw distance
80 m
Flags
  • Transparent, drawn last
  • Double-sided polygons
Technical data
Geometry
900 triangles, 1,538 vertices, 1 part
Flags
2097156
Files
DFF sw_woodhaus04.dff in gta3.img TXD sw_poorhouse.txd IDE data/maps/country/counxref.ide

Textures 18

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
-2205.547-2449.617 31.656— countrys_stream2.ipl
-2178.773-2528.422 31.656— countrys_stream1.ipl
-2159.203-2543.984 31.656— countrys_stream1.ipl
2486.4389.195 27.523— countrye_stream3.ipl
2556.42264.195 27.516— countrye_stream3.ipl
2511.422134.188 27.516— countrye_stream3.ipl
2441.422-5.82 27.523— countrye_stream13.ipl

Click a row to put that placement in the code.

Same TXD sw_poorhouse