EN

3313 sw_woodhaus03

sw_woodhaus03
CreateObject(3313, -2198.336, -2512.859, 32.469, 0.0, 0.0, 141.5001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
25 m × 25 m × 5.89 m along X × along Y × height, radius 25.04 m
Collision
Yes
Draw distance
80 m
Flags
  • Transparent, drawn last
  • Double-sided polygons
Technical data
Geometry
937 triangles, 1,560 vertices, 1 part
Flags
2097156
Files
DFF sw_woodhaus03.dff in gta3.img TXD sw_poorhouse.txd IDE data/maps/country/counxref.ide

Textures 17

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
-2198.336-2512.859 32.469— countrys_stream1.ipl
-2135.117-2505.664 32.469— countrys_stream1.ipl
270.297-49.344 3.43— countrye_stream4.ipl
2416.42219.195 28.336— countrye_stream3.ipl
2511.4389.195 28.336— countrye_stream3.ipl
2556.42289.195 28.328— countrye_stream3.ipl
2461.422134.188 28.328— countrye_stream3.ipl

Click a row to put that placement in the code.

Same TXD sw_poorhouse