EN

3312 sw_woodhaus02

sw_woodhaus02
CreateObject(3312, -2170.344, -2477.641, 32.555, 0.0, 0.0, 51.5004);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
25 m × 25 m × 5.9 m along X × along Y × height, radius 25.04 m
Collision
Yes
Draw distance
80 m
Flags
  • Transparent, drawn last
  • Double-sided polygons
Technical data
Geometry
815 triangles, 1,290 vertices, 1 part
Flags
2097156
Files
DFF sw_woodhaus02.dff in gta3.img TXD sw_poorhouse.txd IDE data/maps/country/counxref.ide

Textures 16

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
-2170.344-2477.641 32.555— countrys_stream1.ipl
295.297-49.344 3.516— countrye_stream4.ipl
2441.4319.18 28.422— countrye_stream3.ipl
2486.42264.195 28.422— countrye_stream3.ipl
2536.422134.188 28.422— countrye_stream3.ipl
2416.422-5.805 28.422— countrye_stream13.ipl
2556.422-5.711 28.414— countrye_stream13.ipl

Click a row to put that placement in the code.

Same TXD sw_poorhouse