EN

3646 ganghous05_LAx

ganghous05_LAx
CreateObject(3646, 2466.617, -2027.367, 14.961, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
17.13 m × 13.8 m × 7.69 m along X × along Y × height, radius 11.25 m
Collision
Yes
Draw distance
80 m
Flags
  • Receives no shadows
Technical data
Geometry
522 triangles, 827 vertices, 1 part
Flags
128
Files
DFF ganghous05_lax.dff in gta3.img TXD ganghouse1_lax.txd IDE data/maps/LA/LAxref.ide

Textures 10

Dictionary
Size
Format
Mip levels
Transparency

On the map 11 placements

See it in 3D
XYZInteriorFile
2466.617-2027.367 14.961— las2_stream3.ipl
2509.117-2027.625 15.047— las2_stream3.ipl
2577.898-1095.555 68.063— lae2_stream6.ipl
2471.633-1231.547 33.406— lae2_stream4.ipl
2490.82-1232.438 38.742— lae2_stream4.ipl
2468.938-1206.984 37.648— lae2_stream4.ipl
2390.109-1365.008 25.328— lae2_stream3.ipl
2394.438-1327.117 25.961— lae2_stream3.ipl
2475.758-1277.07 31.203— lae2_stream3.ipl
2281.031-1634.641 16.727— lae2_stream1.ipl
2520.188-1694.852 14.883— lae2_stream0.ipl

Click a row to put that placement in the code.

Same TXD ganghouse1_lax