EN

3649 ganghous01_LAx

ganghous01_LAx
CreateObject(3649, 2674.555, -2026.875, 15.008, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
17.13 m × 13.8 m × 7.69 m length × width × height, radius 11.2 m
Collision
Yes
Draw distance
80 m
Flags
  • Receives no shadows
Technical data
Geometry
524 triangles, 848 vertices, 1 part
Flags
128
Files
DFF ganghous01_lax.dff in gta3.img TXD ganghouse1_lax.txd IDE data/maps/LA/LAxref.ide

Textures 12

Dictionary
Size
Format
Mip levels
Transparency

On the map 12 placements

See it in 3D
XYZInteriorFile
2674.555-2026.875 15.008— las2_stream4.ipl
2695.086-1983.773 15.063— las2_stream4.ipl
2439.195-2027.43 14.742— las2_stream3.ipl
2506.977-1991.781 14.742— las2_stream3.ipl
2528.297-2022.766 14.914— las2_stream3.ipl
2583.266-1069.43 70.672— lae2_stream6.ipl
2372.688-1132.336 29.89813 lae2_stream4.ipl
2395.008-1278.375 25.969— lae2_stream3.ipl
2428.219-1290.586 26.188— lae2_stream3.ipl
2369.555-1681.93 15.008— lae2_stream2.ipl
2412.586-1640.203 14.852— lae2_stream2.ipl
2517.477-1644.695 15.195— lae2_stream0.ipl

Click a row to put that placement in the code.

Same TXD ganghouse1_lax