EN

3648 ganghous02_LAx

ganghous02_LAx
CreateObject(3648, 2694.016, -2026.078, 15.266, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
14.19 m × 14.45 m × 5.5 m along X × along Y × height, radius 10.16 m
Collision
Yes
Draw distance
80 m
Flags
  • Receives no shadows
Technical data
Geometry
422 triangles, 685 vertices, 1 part
Flags
128
Files
DFF ganghous02_lax.dff in gta3.img TXD ganghouse1_lax.txd IDE data/maps/LA/LAxref.ide

Textures 10

Dictionary
Size
Format
Mip levels
Transparency

On the map 10 placements

See it in 3D
XYZInteriorFile
2694.016-2026.078 15.266— las2_stream4.ipl
2654.148-1983.898 15.242— las2_stream4.ipl
2485.109-2027.078 15.242— las2_stream3.ipl
2406.547-1112.5 41.53913 lae2_stream4.ipl
2513.469-1111.828 57.836— lae2_stream4.ipl
2395.258-1347.461 26.32— lae2_stream3.ipl
2428.078-1273.664 26— lae2_stream3.ipl
2475.898-1296.828 31.477— lae2_stream3.ipl
2394.523-1640.508 15.148— lae2_stream2.ipl
2470.82-1640.82 15.023— lae2_stream2.ipl

Click a row to put that placement in the code.

Same TXD ganghouse1_lax