3904 lod_liberty02
LOD
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(3904, -1013.328, 563.852, 1358.688, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 205.52 m × 180.46 m × 52.61 m length × width × height, radius 139.26 m
- Collision
- No
- Draw distance
- 500 m
Technical data
- Geometry
- 402 triangles, 822 vertices, 1 part
- Files
- DFF lod_liberty02.dff in gta3.img TXD libertyfar.txd IDE data/maps/leveldes/levelmap.ide
Textures 15
On the map 1 placement
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| -1013.328 | 563.852 | 1358.688 | 1 | levelmap.ipl |
Click a row to put that placement in the code.