3908 lod_liberty03
LOD
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(3908, -900.727, 512.82, 1387.992, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 119.69 m × 50.48 m × 39.36 m length × width × height, radius 67.87 m
- Collision
- No
- Draw distance
- 500 m
Technical data
- Geometry
- 195 triangles, 372 vertices, 1 part
- Files
- DFF lod_liberty03.dff in gta3.img TXD libertyfar.txd IDE data/maps/leveldes/levelmap.ide
Textures 6
On the map 1 placement
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| -900.727 | 512.82 | 1387.992 | 1 | levelmap.ipl |
Click a row to put that placement in the code.