EN

3905 lib_street02

lib_street02
CreateObject(3905, -814.563, 575.328, 1377.117, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
12.23 m × 39.44 m × 29.04 m along X × along Y × height, radius 25.24 m
Collision
No
Draw distance
200 m
Technical data
Geometry
528 triangles, 929 vertices, 1 part
Files
DFF lib_street02.dff in gta3.img TXD libertyhi2.txd IDE data/maps/leveldes/levelmap.ide

Textures 16

dirtyblack_matte not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-814.563575.328 1377.1171 · Liberty City levelmap.ipl

Click a row to put that placement in the code.