EN

3906 lib_street01

lib_street01
CreateObject(3906, -841.563, 519.242, 1391.633, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
101.72 m × 92.78 m × 99.47 m along X × along Y × height, radius 87.92 m
Collision
Yes
Draw distance
200 m
Technical data
Geometry
2,066 triangles, 3,526 vertices, 1 part
Files
DFF lib_street01.dff in gta3.img TXD libertyhi5.txd IDE data/maps/leveldes/levelmap.ide

Textures 42

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-841.563519.242 1391.6331 · Liberty City levelmap.ipl

Click a row to put that placement in the code.