EN

3907 lib_street06

lib_street06
CreateObject(3907, -800.68, 486.516, 1358.492, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
199.98 m × 85.01 m × 25.26 m length × width × height, radius 109.38 m
Collision
Yes
Draw distance
200 m
Technical data
Geometry
389 triangles, 661 vertices, 1 part
Files
DFF lib_street06.dff in gta3.img TXD libertyhi.txd IDE data/maps/leveldes/levelmap.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

XYZInteriorFile
-800.68486.516 1358.4921 levelmap.ipl

Click a row to put that placement in the code.

Same TXD libertyhi