3907 lib_street06
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(3907, -800.68, 486.516, 1358.492, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 199.98 m × 85.01 m × 25.26 m length × width × height, radius 109.38 m
- Collision
- Yes
- Draw distance
- 200 m
Technical data
- Geometry
- 389 triangles, 661 vertices, 1 part
- Files
- DFF lib_street06.dff in gta3.img TXD libertyhi.txd IDE data/maps/leveldes/levelmap.ide
Textures 2
On the map 1 placement
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| -800.68 | 486.516 | 1358.492 | 1 | levelmap.ipl |
Click a row to put that placement in the code.