EN

3924 playroom

playroom
CreateObject(3924, -1086.094, 1061.188, 1360.57, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
394.56 m × 274.74 m × 79.42 m along X × along Y × height, radius 243.65 m
Collision
No
Draw distance
400 m
Technical data
Geometry
1,234 triangles, 1,916 vertices, 1 part
Files
DFF playroom.dff in gta3.img TXD rc_warhoose.txd IDE data/maps/leveldes/levelmap.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-1086.0941061.188 1360.5710 · RC Battlefield levelmap.ipl

Click a row to put that placement in the code.

Same TXD rc_warhoose