EN

3925 bridge_1

bridge_1
CreateObject(3925, -1009.758, 1079.047, 1340.844, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
7.43 m × 2.95 m × 3.2 m along X × along Y × height, radius 4.08 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
112 triangles, 187 vertices, 1 part
Files
DFF bridge_1.dff in gta3.img TXD weemap.txd IDE data/maps/leveldes/levelmap.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-1009.7581079.047 1340.84410 · RC Battlefield levelmap.ipl

Click a row to put that placement in the code.

Same TXD weemap