EN

3923 libstreetfar

libstreetfar
CreateObject(3923, -885.68, 482.977, 1353.508, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
350 m × 282.09 m × 35.29 m along X × along Y × height, radius 225.45 m
Collision
No
Draw distance
400 m
Technical data
Geometry
1,776 triangles, 3,036 vertices, 1 part
Files
DFF libstreetfar.dff in gta3.img TXD libertyhi.txd IDE data/maps/leveldes/levelmap.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-885.68482.977 1353.5081 · Liberty City levelmap.ipl

Click a row to put that placement in the code.

Same TXD libertyhi