EN

3966 lee_object01

lee_object01
CreateObject(3966, -788.523, 491.594, 1375.914, 0.0, 0.0, -4.0001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
4.21 m × 0.95 m × 0.36 m length × width × height, radius 2.17 m
Collision
No
Draw distance
299 m
Technical data
Geometry
864 triangles, 774 vertices, 1 part
Files
DFF lee_object01.dff in gta3.img TXD bistro.txd IDE data/maps/leveldes/levelmap.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

XYZInteriorFile
-788.523491.594 1375.9141 levelmap.ipl

Click a row to put that placement in the code.

Same TXD bistro