3966 lee_object01
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(3966, -788.523, 491.594, 1375.914, 0.0, 0.0, -4.0001);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 4.21 m × 0.95 m × 0.36 m length × width × height, radius 2.17 m
- Collision
- No
- Draw distance
- 299 m
Technical data
- Geometry
- 864 triangles, 774 vertices, 1 part
- Files
- DFF lee_object01.dff in gta3.img TXD bistro.txd IDE data/maps/leveldes/levelmap.ide
Textures 6
On the map 1 placement
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| -788.523 | 491.594 | 1375.914 | 1 | levelmap.ipl |
Click a row to put that placement in the code.