EN

4266 sbseabed6_SFW

sbseabed6_SFW
CreateObject(4266, -2911.398, 1273.867, -27.211, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
178.35 m × 179.89 m × 67.14 m along X × along Y × height, radius 131.03 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
45 triangles, 37 vertices, 1 part
Flags
128
Files
DFF sbseabed6_sfw.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2911.3981273.867 -27.211— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed