EN

4260 sbseabed_sfe69

sbseabed_sfe69
CreateObject(4260, -1424.992, 1241.789, -72.422, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
325.29 m × 328.13 m × 83.98 m along X × along Y × height, radius 231.11 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
141 triangles, 123 vertices, 1 part
Flags
128
Files
DFF sbseabed_sfe69.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1424.9921241.789 -72.422— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed