EN

4262 sbseabed_SFN03

sbseabed_SFN03
CreateObject(4262, -2116.313, 2317.117, -44.25, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
445.19 m × 482.27 m × 19.47 m length × width × height, radius 328.26 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
202 triangles, 160 vertices, 1 part
Flags
128
Files
DFF sbseabed_sfn03.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2116.3132317.117 -44.25— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed