EN

4292 sbcs_landbit_63

sbcs_landbit_63
CreateObject(4292, -2881.594, -2659.102, -28.133, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
228.82 m × 224.6 m × 76.92 m along X × along Y × height, radius 164.86 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
60 triangles, 99 vertices, 1 part
Flags
128
Files
DFF sbcs_landbit_63.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2881.594-2659.102 -28.133— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed